页面逻辑调整。

This commit is contained in:
2026-04-30 08:46:44 +08:00
parent 556bd21d67
commit b230d5149e
9 changed files with 104 additions and 3937 deletions

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@@ -1,7 +1,8 @@
using System;
using System.Collections.Generic;
using System.Text;
using MathNet.Numerics.LinearAlgebra;
using MathNetMatrix = MathNet.Numerics.LinearAlgebra.Matrix<double>;
using MathNetVector = MathNet.Numerics.LinearAlgebra.Vector<double>;
using System.Drawing;
namespace .Services
{
class GetArea
@@ -182,8 +183,6 @@ namespace 头罩视野.Services
}
//===== 2. 传入你采集的实测面积 =====
// leftArea左眼实测 rightArea右眼实测 binArea双目重叠实测
public static double CalcVisionRate(double leftArea, double rightArea)
@@ -228,5 +227,95 @@ namespace 头罩视野.Services
}
return 1.0;
}
}
// 设备固定参数
private const double R = 330; // 半球半径
private const double angleStep = 10; // 每格角度
// 传入72个灯的亮灭数据0=灭1=亮)
// 返回:椭圆面积
public static double CalculateEllipseArea(int[] lightData, List<(int m, int n)> lightPositions)
{
if (lightData.Length != 72 || lightPositions.Count != 72)
throw new Exception("必须是72个灯的数据");
// 第一步:收集所有亮灯坐标
List<System.Drawing.Point> brightPoints = new List<System.Drawing.Point>();
for (int i = 0; i < 72; i++)
{
if (lightData[i] == 1)
{
var (m, n) = lightPositions[i];
System.Drawing.Point p = GetLightPoint(m, n);
brightPoints.Add(p);
}
}
// 第二步:用亮点拟合椭圆
var (cx, cy, a, b, area) = FitEllipse(brightPoints);
// 返回面积
return area;
}
// 格数 m,n → 坐标点
private static System.Drawing.Point GetLightPoint(int m, int n)
{
double radH = m * angleStep * Math.PI / 180;
double radV = n * angleStep * Math.PI / 180;
double x = R * Math.Tan(radH);
double y = R * Math.Tan(radV);
return new System.Drawing.Point((int)x, (int)y);
}
// 最小二乘法拟合椭圆(核心算法)
private static (double cx, double cy, double a, double b, double area) FitEllipse(List<Point> points)
{
int n = points.Count;
if (n < 5)
throw new Exception("至少需要5个点来拟合椭圆");
// 这里是正确写法
var M = MathNetMatrix.Build.Dense(n, 5);
var Y = MathNetVector.Build.Dense(n, i => -1.0);
for (int i = 0; i < n; i++)
{
double x = points[i].X;
double y = points[i].Y;
M[i, 0] = x * x;
M[i, 1] = x * y;
M[i, 2] = y * y;
M[i, 3] = x;
M[i, 4] = y;
}
// 求解
Vector<double> sol = M.QR().Solve(Y);
double A = sol[0], B = sol[1], C = sol[2], D = sol[3], E = sol[4], F = 1;
// 椭圆中心
double cx = (2 * C * D - B * E) / (B * B - 4 * A * C);
double cy = (2 * A * E - B * D) / (B * B - 4 * A * C);
// 半轴
double term1 = 2 * (A * E * E + C * D * D - B * D * E + (B * B - 4 * A * C) * F);
double term2 = (A + C) + Math.Sqrt((A - C) * (A - C) + B * B);
double term3 = (A + C) - Math.Sqrt((A - C) * (A - C) + B * B);
double a = Math.Sqrt(Math.Abs(term1 / ((B * B - 4 * A * C) * term3)));
double b = Math.Sqrt(Math.Abs(term1 / ((B * B - 4 * A * C) * term2)));
if (a < b) (a, b) = (b, a);
double area = Math.PI * a * b;
return (cx, cy, a, b, area);
}
}
}

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@@ -0,0 +1,7 @@
namespace .Services
{
internal class Matrix<T>
{
public static object Build { get; internal set; }
}
}