This commit is contained in:
@@ -5,6 +5,7 @@ using Sunny.UI;
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//using RecordDateView;
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using System;
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using System.Collections.Generic;
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using System.IO.Ports;
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using System.Net;
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using System.Net.Sockets;
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using System.Reflection.Metadata;
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@@ -292,49 +293,49 @@ namespace 头罩视野.Views
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//读取灯泡的数据
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private async Task ReadLightBarData()
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{
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if (_modbusMaster == null || !ModbusHelper.TcpClient.Connected)
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return;
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//private async Task ReadLightBarData()
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//{
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// if (_modbusMaster == null || !ModbusHelper.TcpClient.Connected)
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// return;
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try
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{
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ushort[] registers = await _modbusMaster.ReadHoldingRegistersAsync(1, 350, 15);
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var tempList = new List<int>(240); // 240 是预期长度
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// try
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// {
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// ushort[] registers = await _modbusMaster.ReadHoldingRegistersAsync(1, 350, 15);
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// var tempList = new List<int>(240); // 240 是预期长度
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foreach (ushort reg in registers)
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{
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for (int bit = 0; bit < 16; bit++)
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{
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int lightBit = (reg & (1 << bit)) != 0 ? 1 : 0;
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// foreach (ushort reg in registers)
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// {
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// for (int bit = 0; bit < 16; bit++)
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// {
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// int lightBit = (reg & (1 << bit)) != 0 ? 1 : 0;
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if (tbTest.Content.ToString() == "空白测试")
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{
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lightBit = 1;
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// if (tbTest.Content.ToString() == "空白测试")
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// {
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// lightBit = 1;
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if (tempList.Where(s => s == 1).Count() > 194)
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{
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lightBit = 0;
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}
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}
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tempList.Add(lightBit);
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}
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}
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// if (tempList.Where(s => s == 1).Count() > 194)
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// {
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// lightBit = 0;
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// }
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// }
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// tempList.Add(lightBit);
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// }
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// }
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lock (_lock)
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{
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DataList.Clear();
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DataList.AddRange(tempList.Cast<dynamic>());
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}
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// lock (_lock)
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// {
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// DataList.Clear();
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// DataList.AddRange(tempList.Cast<dynamic>());
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// }
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System.Diagnostics.Debug.WriteLine($"灯条二进制数据总长度:{DataList.Count}");
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}
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catch (Exception ex)
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{
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Console.WriteLine($"灯条数据读取失败:{ex.Message}");
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// 出错时不清空 DataList,保留旧数据
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}
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}
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// System.Diagnostics.Debug.WriteLine($"灯条二进制数据总长度:{DataList.Count}");
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// }
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// catch (Exception ex)
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// {
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// Console.WriteLine($"灯条数据读取失败:{ex.Message}");
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// // 出错时不清空 DataList,保留旧数据
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// }
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//}
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private async void Timer_Tick(object sender, EventArgs e)
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{
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@@ -401,6 +402,7 @@ namespace 头罩视野.Views
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//计算
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private async Task calCurrentangle()
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{
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await ReadLightBarData();
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int[] lightData;
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@@ -415,17 +417,30 @@ namespace 头罩视野.Views
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return;
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}
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// 打印原始数据(假设灯条顺序:上81,中81,下81)
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void PrintSegment(int[] data, int start, int length, string title)
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{
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int end = Math.Min(start + length, data.Length);
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var values = data.Skip(start).Take(end - start).ToArray();
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string first20 = string.Join("", values.Take(20));
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string last20 = string.Join("", values.Skip(Math.Max(0, values.Length - 20)).Take(20));
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System.Diagnostics.Debug.WriteLine($"{title} (共{values.Length}个): 前20:{first20} ... 后20:{last20}");
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}
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System.Diagnostics.Debug.WriteLine("=== 原始灯条数据 ===");
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PrintSegment(lightData, 0, 81, "上爪灯条");
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PrintSegment(lightData, 81, 81, "下爪灯条");
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PrintSegment(lightData, 162, 81, "左右灯条");
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double singleArea = GetArea.CalculateEllipseArea(lightData, _lightPositions);
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double bottomViewAngle;
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if (tbTest.Content.ToString() == "试样测试")
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{
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// 1. 修正下爪灯条的不连续性:填充空洞,使所有1连续
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// 修正下爪灯条:填充空洞使连续
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int startIdx = 81;
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int endIdx = 162; // 81+81=162
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int firstOne = -1;
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int lastOne = -1;
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// 找到第一个1和最后一个1
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int endIdx = startIdx + 81;
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int firstOne = -1, lastOne = -1;
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for (int i = startIdx; i < endIdx; i++)
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{
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if (lightData[i] == 1)
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@@ -434,97 +449,91 @@ namespace 头罩视野.Views
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lastOne = i;
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}
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}
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// 如果存在1,则将 firstOne 到 lastOne 之间的所有灯设为1(填充空洞)
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if (firstOne != -1 && lastOne != -1)
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{
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for (int i = firstOne; i <= lastOne; i++)
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{
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lightData[i] = 1;
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}
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}
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// 2. 基于修正后的数据,计算下爪灯条亮灯比例
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PrintSegment(lightData, 81, 81, "修正后的下爪灯条");
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// 计算亮灯比例
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int bottomLampCount = 0;
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const int totalBottomLamps = 81;
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for (int i = 0; i < lightData.Length && i < _lightPositions.Count; i++)
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{
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var (m, n) = _lightPositions[i];
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if (n == 1 && lightData[i] == 1)
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bottomLampCount++;
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}
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double ratio = (double)bottomLampCount / totalBottomLamps;
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double estimatedAngle = 90.0 * ratio; // 全亮时90°,全灭时0°
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// 3. 可选:钳位到52-60(如果需要)
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// if (estimatedAngle < 52) estimatedAngle = 52;
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// if (estimatedAngle > 60) estimatedAngle = 60;
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bottomViewAngle = estimatedAngle;
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for (int i = startIdx; i < endIdx; i++)
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if (lightData[i] == 1) bottomLampCount++;
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double ratio = bottomLampCount / 81.0;
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bottomViewAngle = 90.0 * ratio;
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// 可选钳位
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// if (bottomViewAngle < 52) bottomViewAngle = 52;
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// if (bottomViewAngle > 60) bottomViewAngle = 60;
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}
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else
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{
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bottomViewAngle = GetArea.CalculateBottomViewAngle(lightData, _lightPositions);
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}
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System.Diagnostics.Debug.WriteLine($"角度: {dqangle.Text}, singleArea={singleArea}, bottomViewAngle={bottomViewAngle}");
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// 5. 根据当前测试模式(左眼/右眼/双目),累加面积
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if (isLeftOnly)
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{
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//System.Diagnostics.Debug.WriteLine($"lightData 实际长度: {lightData.Length}");
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_leftTotalArea += singleArea;
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// 实时合并左眼:只要亮过一次,就永久亮
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// 安全获取真实长度
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int realLength = lightData.Length;
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// 初始化最终数据(永远和 lightData 一样长,不会错)
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if (_leftFinalData == null || _leftFinalData.Count != realLength)
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System.Diagnostics.Debug.WriteLine($"角度: {dqangle.Text}, singleArea={singleArea}, bottomViewAngle={bottomViewAngle}");
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// 5. 根据当前测试模式(左眼/右眼/双目),累加面积
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if (isLeftOnly)
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{
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_leftFinalData = new List<int>(new int[realLength]);
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//System.Diagnostics.Debug.WriteLine($"lightData 实际长度: {lightData.Length}");
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_leftTotalArea += singleArea;
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// 实时合并左眼:只要亮过一次,就永久亮
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// 安全获取真实长度
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int realLength = lightData.Length;
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// 初始化最终数据(永远和 lightData 一样长,不会错)
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if (_leftFinalData == null || _leftFinalData.Count != realLength)
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{
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_leftFinalData = new List<int>(new int[realLength]);
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}
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for (int i = 0; i < realLength; i++)
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{
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if (lightData[i] == 1)
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{
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_leftFinalData[i] = 1;
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}
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}
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}
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for (int i = 0; i < realLength; i++)
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else if (isRightOnly)
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{
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if (lightData[i] == 1)
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_rightTotalArea += singleArea;
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int realLength = lightData.Length;
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if (_rightFinalData == null || _rightFinalData.Count != realLength)
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{
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_leftFinalData[i] = 1;
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_rightFinalData = new List<int>(new int[realLength]);
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}
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for (int i = 0; i < realLength; i++)
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{
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if (lightData[i] == 1)
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{
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_rightFinalData[i] = 1;
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}
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}
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}
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}
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// 6. 更新下方视野的最大值(取所有角度中最大的)
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if (bottomViewAngle > maxBottomViewAngle)
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maxBottomViewAngle = bottomViewAngle;
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else if (isRightOnly)
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{
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_rightTotalArea += singleArea;
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int realLength = lightData.Length;
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if (_rightFinalData == null || _rightFinalData.Count != realLength)
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await Dispatcher.InvokeAsync(() =>
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{
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_rightFinalData = new List<int>(new int[realLength]);
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}
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for (int i = 0; i < realLength; i++)
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{
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if (lightData[i] == 1)
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{
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_rightFinalData[i] = 1;
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}
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}
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zmsyarea.Text = _leftTotalArea.ToString("0");
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ymsyarea.Text = _rightTotalArea.ToString("0");
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smsyarea.Text = _binocularTotalArea.ToString("0");
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xfsyarea.Text = maxBottomViewAngle.ToString("0");
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});
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}
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// 6. 更新下方视野的最大值(取所有角度中最大的)
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if (bottomViewAngle > maxBottomViewAngle)
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maxBottomViewAngle = bottomViewAngle;
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await Dispatcher.InvokeAsync(() =>
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{
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zmsyarea.Text = _leftTotalArea.ToString("0");
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ymsyarea.Text = _rightTotalArea.ToString("0");
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smsyarea.Text = _binocularTotalArea.ToString("0");
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xfsyarea.Text = maxBottomViewAngle.ToString("0");
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});
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}
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//数据共享
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@@ -944,6 +953,115 @@ namespace 头罩视野.Views
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}
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private IModbusMaster _serialMaster;
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private void InitSerialModbus()
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{
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try
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{
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// 请根据实际 COM 口和参数修改
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string portName = "COM3"; // 实际串口号
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int baudRate = 9600;
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Parity parity = Parity.None;
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int dataBits = 8;
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StopBits stopBits = StopBits.One;
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var serialPort = new SerialPort(portName, baudRate, parity, dataBits, stopBits);
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if (!serialPort.IsOpen)
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serialPort.Open();
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_serialMaster = ModbusSerialMaster.CreateRtu(serialPort);
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// 推荐加上超时,避免卡死
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_serialMaster.Transport.Retries = 2;
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_serialMaster.Transport.ReadTimeout = 500;
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_serialMaster.Transport.WriteTimeout = 500;
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System.Diagnostics.Debug.WriteLine($"RS485 串口 {portName} 初始化成功");
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}
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catch (Exception ex)
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{
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Console.WriteLine($"串口初始化失败:{ex.Message}");
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}
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}
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private async Task ReadLightBarData()
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{
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// ===================== 最小修改,不丢次 =====================
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if (_serialMaster == null)
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{
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InitSerialModbus(); // 立即初始化,不跳过本次
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}
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if (_serialMaster == null) return; // 真的失败才退出
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// ==========================================================
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try
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{
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byte slaveId = 1;
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var allLights = new List<int>();
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// 通道一:10001~10081
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bool[] ch1 = await _serialMaster.ReadInputsAsync(slaveId, 0, 81);
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allLights.AddRange(ch1.Select(b => b ? 1 : 0));
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// 通道二:10097~10177
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bool[] ch2 = await _serialMaster.ReadInputsAsync(slaveId, 96, 81);
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allLights.AddRange(ch2.Select(b => b ? 1 : 0));
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// 通道三
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bool[] s1 = await _serialMaster.ReadInputsAsync(slaveId, 192, 8);
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bool[] s2 = await _serialMaster.ReadInputsAsync(slaveId, 208, 16);
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bool[] s3 = await _serialMaster.ReadInputsAsync(slaveId, 224, 16);
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bool[] s4 = await _serialMaster.ReadInputsAsync(slaveId, 240, 1);
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bool[] s5 = await _serialMaster.ReadInputsAsync(slaveId, 256, 16);
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bool[] s6 = await _serialMaster.ReadInputsAsync(slaveId, 272, 16);
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bool[] s7 = await _serialMaster.ReadInputsAsync(slaveId, 288, 8);
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allLights.AddRange(s1.Select(b => b ? 1 : 0));
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allLights.AddRange(s2.Select(b => b ? 1 : 0));
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allLights.AddRange(s3.Select(b => b ? 1 : 0));
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allLights.AddRange(s4.Select(b => b ? 1 : 0));
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allLights.AddRange(s5.Select(b => b ? 1 : 0));
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allLights.AddRange(s6.Select(b => b ? 1 : 0));
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allLights.AddRange(s7.Select(b => b ? 1 : 0));
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int total = 81 + 81 + 8 + 16 + 16 + 1 + 16 + 16 + 8;
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if (allLights.Count != total)
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{
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System.Diagnostics.Debug.WriteLine($"灯条数据总数错误:{allLights.Count},预期 {total}");
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}
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lock (_lock)
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{
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DataList.Clear();
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if (tbTest.Content.ToString()=="空白测试")
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{
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allLights.ForEach(s =>
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{
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int item = 1;
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DataList.Add(item);
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});
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}
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DataList.AddRange(allLights.Cast<dynamic>());
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}
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int onCount = DataList.Count(s => s == 1);
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System.Diagnostics.Debug.WriteLine($"当前亮灯数量:{onCount}");
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}
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catch (Exception ex)
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{
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Console.WriteLine($"灯条数据读取失败:{ex.Message}");
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System.Diagnostics.Debug.WriteLine(ex.StackTrace);
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}
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}
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}
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}
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Reference in New Issue
Block a user