2026-06-08 17:33:46 +08:00
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using System;
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using System.Collections.Generic;
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using System.IO.Ports;
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using System.Linq;
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using System.Threading.Tasks;
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using System.Windows;
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using System.Windows.Controls;
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using System.Windows.Threading;
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namespace ConstantCurrentControl
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{
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public partial class Window1 : Window
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{
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private SerialPort _serialPort;
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private bool _isConnected = false;
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private DispatcherTimer _readTimer;
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private List<byte> _receiveBuffer = new List<byte>(); // 接收缓存
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public Window1()
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{
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InitializeComponent();
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Loaded += MainWindow_Loaded;
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}
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private void MainWindow_Loaded(object sender, RoutedEventArgs e)
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{
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cmbPort.ItemsSource = SerialPort.GetPortNames();
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if (cmbPort.Items.Count > 0) cmbPort.SelectedIndex = 0;
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2026-06-08 17:50:08 +08:00
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// 初始化定时器(50ms 间隔,UI 线程)
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_readTimer = new DispatcherTimer();
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_readTimer.Interval = TimeSpan.FromMilliseconds(50);
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_readTimer.Tick += ReadTimer_Tick;
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2026-06-08 17:33:46 +08:00
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}
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#region 串口连接
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private async void BtnConnect_Click(object sender, RoutedEventArgs e)
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{
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if (cmbPort.SelectedItem == null)
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{
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MessageBox.Show("请选择串口号");
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return;
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}
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try
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{
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string port = cmbPort.SelectedItem.ToString();
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int baud = int.Parse((cmbBaudrate.SelectedItem as ComboBoxItem).Content.ToString());
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_serialPort = new SerialPort(port, baud, Parity.None, 8, StopBits.One);
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_serialPort.ReadTimeout = 100;
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_serialPort.WriteTimeout = 1000;
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_serialPort.Open();
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_isConnected = true;
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btnConnect.IsEnabled = false;
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btnDisconnect.IsEnabled = true;
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AddLog($"已连接 {port} @ {baud} bps");
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// 清空接收缓存和串口缓冲区
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_receiveBuffer.Clear();
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_serialPort.DiscardInBuffer();
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// 启动定时器读取
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_readTimer.Start();
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// 发送配置命令(不跟踪模式,byte8=0)
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await ConfigureOptimalMode();
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}
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catch (Exception ex)
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{
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MessageBox.Show($"连接失败: {ex.Message}");
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_isConnected = false;
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}
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}
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private void BtnDisconnect_Click(object sender, RoutedEventArgs e)
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{
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if (_readTimer != null) _readTimer.Stop();
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if (_serialPort != null && _serialPort.IsOpen)
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{
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_serialPort.Close();
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_serialPort.Dispose();
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_serialPort = null;
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}
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_isConnected = false;
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btnConnect.IsEnabled = true;
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btnDisconnect.IsEnabled = false;
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AddLog("已断开连接");
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}
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#endregion
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#region 定时器读取数据
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private void ReadTimer_Tick(object sender, EventArgs e)
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{
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if (!_isConnected || _serialPort == null || !_serialPort.IsOpen)
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return;
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try
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{
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int bytesToRead = _serialPort.BytesToRead;
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if (bytesToRead > 0)
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{
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byte[] buffer = new byte[bytesToRead];
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_serialPort.Read(buffer, 0, bytesToRead);
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_receiveBuffer.AddRange(buffer);
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// 解析完整帧(12字节,以 FE FE 开头,FF FF 结尾)
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ParseCompleteFrames();
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}
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}
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catch (Exception ex)
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{
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AddLog($"读取错误: {ex.Message}");
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}
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}
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private void ParseCompleteFrames()
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{
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for (int i = 0; i <= _receiveBuffer.Count - 12; i++)
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{
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if (_receiveBuffer[i] == 0xFE && _receiveBuffer[i + 1] == 0xFE &&
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_receiveBuffer[i + 10] == 0xFF && _receiveBuffer[i + 11] == 0xFF)
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{
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byte[] frame = _receiveBuffer.Skip(i).Take(12).ToArray();
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ProcessFrame(frame);
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// 移除已处理的帧
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_receiveBuffer.RemoveRange(0, i + 12);
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i = -1; // 重新扫描
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}
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}
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// 防止缓存无限增长
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if (_receiveBuffer.Count > 200)
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_receiveBuffer.RemoveRange(0, _receiveBuffer.Count - 200);
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}
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private void ProcessFrame(byte[] frame)
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{
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// 解析电流(byte4, byte5)
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int rawCurrent = (frame[4] << 8) | frame[5];
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double current = rawCurrent / 1000.0;
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AddLog($"回采帧: {BitConverter.ToString(frame)} 电流={current:F3}A");
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}
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#endregion
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2026-06-08 17:50:08 +08:00
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#region 发送命令(只写,不等待读)
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private async Task<bool> SendCommand(byte[] command)
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{
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if (!_isConnected || _serialPort == null || !_serialPort.IsOpen)
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{
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AddLog("串口未打开");
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return false;
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}
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try
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{
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await _serialPort.BaseStream.WriteAsync(command, 0, command.Length);
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AddLog($"发送: {BitConverter.ToString(command)}");
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return true;
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}
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catch (Exception ex)
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{
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AddLog($"发送失败: {ex.Message}");
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return false;
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}
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}
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private async Task ConfigureOptimalMode()
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{
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byte[] configCmd = new byte[12];
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configCmd[0] = 0xFE;
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configCmd[1] = 0xFE;
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configCmd[2] = 0x55;
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configCmd[3] = 0xAA;
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configCmd[4] = 0x00;
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configCmd[5] = 0x00;
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configCmd[6] = 0x01; // PC调节
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configCmd[7] = rb50Hz.IsChecked == true ? (byte)1 : (byte)2;
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configCmd[8] = 0x00; // 不跟踪(你实测稳定)
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configCmd[9] = 0x00;
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configCmd[10] = 0xFF;
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configCmd[11] = 0xFF;
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await SendCommand(configCmd);
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}
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#endregion
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#region UI操作
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private async void BtnSet_Click(object sender, RoutedEventArgs e)
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{
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if (!_isConnected)
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{
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MessageBox.Show("请先连接串口");
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return;
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}
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if (!double.TryParse(txtSetCurrent.Text, out double target) || target < 0 || target > 5)
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{
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MessageBox.Show("电流需为 0~5.000 A");
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return;
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}
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int raw = (int)(target * 1000);
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byte cmdH = (byte)((raw >> 8) & 0xFF);
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byte cmdL = (byte)(raw & 0xFF);
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byte[] currentCmd = new byte[12];
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currentCmd[0] = 0xFE;
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currentCmd[1] = 0xFE;
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currentCmd[2] = 0x55;
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currentCmd[3] = 0xAA;
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currentCmd[4] = cmdH;
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currentCmd[5] = cmdL;
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currentCmd[6] = 0x01;
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currentCmd[7] = rb50Hz.IsChecked == true ? (byte)1 : (byte)2;
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currentCmd[8] = 0x00; // 不跟踪
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currentCmd[9] = 0x00;
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currentCmd[10] = 0xFF;
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currentCmd[11] = 0xFF;
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await SendCommand(currentCmd);
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AddLog($"设定电流 = {target:F3} A");
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}
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private async void BtnStop_Click(object sender, RoutedEventArgs e)
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{
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if (!_isConnected) return;
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byte[] stopCmd = new byte[12];
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stopCmd[0] = 0xFE;
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stopCmd[1] = 0xFE;
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stopCmd[2] = 0x55;
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stopCmd[3] = 0xAA;
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stopCmd[4] = 0x00;
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stopCmd[5] = 0x00;
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stopCmd[6] = 0x01;
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stopCmd[7] = rb50Hz.IsChecked == true ? (byte)1 : (byte)2;
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stopCmd[8] = 0x00; // 不跟踪
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stopCmd[9] = 0x00;
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stopCmd[10] = 0xFF;
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stopCmd[11] = 0xFF;
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await SendCommand(stopCmd);
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AddLog("禁止输出 (0A)");
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}
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private void AddLog(string msg)
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{
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Dispatcher.Invoke(() =>
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{
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lstLog.Items.Insert(0, $"{DateTime.Now:HH:mm:ss} {msg}");
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if (lstLog.Items.Count > 50) lstLog.Items.RemoveAt(lstLog.Items.Count - 1);
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});
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}
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#endregion
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}
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}
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