This commit is contained in:
GukSang.Jin
2026-02-04 17:34:55 +08:00
parent f474e7b383
commit bda9c9256b

View File

@@ -48,6 +48,10 @@ namespace 全自动水压检测仪
private System.Windows.Forms.Timer _readTimerTwo; // 第二个定时器引用 private System.Windows.Forms.Timer _readTimerTwo; // 第二个定时器引用
private bool _isManualInput = false; // 手动输入标记 private bool _isManualInput = false; // 手动输入标记
private bool _isSwitchingWindow = false; // 窗口切换标记,避免并发 private bool _isSwitchingWindow = false; // 窗口切换标记,避免并发
// 温度模式状态跟踪(用于防抖优化)
private bool _lastHighTempMode = false;
private bool _lastLowTempMode = false;
private ConductivityRepository _repository; private ConductivityRepository _repository;
@@ -780,32 +784,30 @@ namespace 全自动水压检测仪
} }
} }
//低温指示 //低温指示(优化版本 - 减少不必要的UI更新
if (modbusResults.LowStatus != null && modbusResults.LowStatus.Length > 0 && uiLight1 != null && !uiLight1.IsDisposed) if (modbusResults.LowStatus != null && modbusResults.LowStatus.Length > 0 && uiLight1 != null && !uiLight1.IsDisposed)
{ {
bool previousLowTempState = uiLight1.State == UILightState.On;
bool currentLowTempState = modbusResults.LowStatus[0]; bool currentLowTempState = modbusResults.LowStatus[0];
uiLight1.State = currentLowTempState ? UILightState.On : UILightState.Off; uiLight1.State = currentLowTempState ? UILightState.On : UILightState.Off;
// 如果温度模式状态发生变化,更新控件可见性 // 只有状态真正改变时才更新控件可见性
if (previousLowTempState != currentLowTempState) if (_lastLowTempMode != currentLowTempState)
{ {
_lastLowTempMode = currentLowTempState;
UpdateControlsVisibilityByMode(); UpdateControlsVisibilityByMode();
} }
} }
//高温指示 //高温指示(优化版本 - 减少不必要的UI更新
if (modbusResults.HighStatus != null && modbusResults.HighStatus.Length > 0 && uiLight2 != null && !uiLight2.IsDisposed) if (modbusResults.HighStatus != null && modbusResults.HighStatus.Length > 0 && uiLight2 != null && !uiLight2.IsDisposed)
{ {
bool previousHighTempState = uiLight2.State == UILightState.On;
bool currentHighTempState = modbusResults.HighStatus[0]; bool currentHighTempState = modbusResults.HighStatus[0];
uiLight2.State = currentHighTempState ? UILightState.On : UILightState.Off; uiLight2.State = currentHighTempState ? UILightState.On : UILightState.Off;
// 如果温度模式状态发生变化,更新控件可见性 // 只有状态真正改变时才更新控件可见性
if (previousHighTempState != currentHighTempState) if (_lastHighTempMode != currentHighTempState)
{ {
_lastHighTempMode = currentHighTempState;
UpdateControlsVisibilityByMode(); UpdateControlsVisibilityByMode();
} }
} }
@@ -1277,7 +1279,7 @@ namespace 全自动水压检测仪
ma?.BtnClickFunctionForNew(Function.ButtonType., 10082); ma?.BtnClickFunctionForNew(Function.ButtonType., 10082);
} }
//切换实验模式 //切换实验模式(优化版本 - 减少延迟和卡顿)
private async void uiSwitch1_Click(object sender, EventArgs e) private async void uiSwitch1_Click(object sender, EventArgs e)
{ {
try try
@@ -1304,10 +1306,10 @@ namespace 全自动水压检测仪
} }
}); });
// 延迟等待PLC状态更新 // 缩短延迟时间从800ms减少到300ms
await Task.Delay(800); await Task.Delay(300);
// 更新控件可见性 // 更新控件可见性(已优化为批量更新)
SafeInvoke(() => SafeInvoke(() =>
{ {
UpdateControlsVisibilityByMode(); UpdateControlsVisibilityByMode();
@@ -1632,7 +1634,7 @@ namespace 全自动水压检测仪
/// <summary> /// <summary>
/// <summary> /// <summary>
/// 根据温度模式更新控件可见性 /// 根据温度模式更新控件可见性(优化版本 - 批量更新减少卡顿)
/// 常温模式:显示常温相关参数(常温实时液位、常温加水) /// 常温模式:显示常温相关参数(常温实时液位、常温加水)
/// 高温模式:显示高温相关参数(高温实时液位、箱体温度、出口温度、高温加水、水箱加热) /// 高温模式:显示高温相关参数(高温实时液位、箱体温度、出口温度、高温加水、水箱加热)
/// </summary> /// </summary>
@@ -1642,119 +1644,82 @@ namespace 全自动水压检测仪
{ {
// 判断当前是否为高温模式uiLight2亮起表示高温模式 // 判断当前是否为高温模式uiLight2亮起表示高温模式
bool isHighTempMode = uiLight2 != null && uiLight2.State == UILightState.On; bool isHighTempMode = uiLight2 != null && uiLight2.State == UILightState.On;
bool isLowTempMode = uiLight1 != null && uiLight1.State == UILightState.On;
Debug.WriteLine($"[UpdateControlsVisibilityByMode] 开始更新 - 高温模式: {isHighTempMode}, 常温模式: {isLowTempMode}"); // 暂停布局更新,批量修改控件属性,减少重绘次数
this.SuspendLayout();
// ========== 高温模式专属控件(高温模式显示,常温模式隐藏) ========== // ========== 高温模式专属控件(高温模式显示,常温模式隐藏) ==========
// 高温实时液位(mm) - uiPanel31包含uiLabel7, uiLabel8, uiLabel34, uiProcessBar2 // 高温实时液位(mm)
if (uiPanel31 != null && !uiPanel31.IsDisposed) if (uiPanel31 != null && !uiPanel31.IsDisposed)
{
uiPanel31.Visible = isHighTempMode; uiPanel31.Visible = isHighTempMode;
Debug.WriteLine($"[UpdateControlsVisibilityByMode] uiPanel31(高温液位) Visible = {isHighTempMode}");
}
// 箱体温度(°C) - uiPanel35包含uiLabel42, uiLabel43实时数据监控区域 // 箱体温度(°C)
if (uiPanel35 != null && !uiPanel35.IsDisposed) if (uiPanel35 != null && !uiPanel35.IsDisposed)
{
uiPanel35.Visible = isHighTempMode; uiPanel35.Visible = isHighTempMode;
Debug.WriteLine($"[UpdateControlsVisibilityByMode] uiPanel35(箱体温度) Visible = {isHighTempMode}");
}
// 出口温度(°C) - uiPanel33包含uiLabel38, uiLabel39实时数据监控区域 // 出口温度(°C)
if (uiPanel33 != null && !uiPanel33.IsDisposed) if (uiPanel33 != null && !uiPanel33.IsDisposed)
{
uiPanel33.Visible = isHighTempMode; uiPanel33.Visible = isHighTempMode;
Debug.WriteLine($"[UpdateControlsVisibilityByMode] uiPanel33(出口温度) Visible = {isHighTempMode}");
}
// 高温加水按钮 - uiButton5 // 高温加水按钮
if (uiButton5 != null && !uiButton5.IsDisposed) if (uiButton5 != null && !uiButton5.IsDisposed)
{
uiButton5.Visible = isHighTempMode; uiButton5.Visible = isHighTempMode;
Debug.WriteLine($"[UpdateControlsVisibilityByMode] uiButton5(高温加水) Visible = {isHighTempMode}");
}
// 高温加水指示灯 - uiLight11 // 高温加水指示灯
if (uiPanel43 != null && !uiPanel43.IsDisposed) if (uiPanel43 != null && !uiPanel43.IsDisposed)
{
uiPanel43.Visible = isHighTempMode; uiPanel43.Visible = isHighTempMode;
Debug.WriteLine($"[UpdateControlsVisibilityByMode] uiPanel43(高温加水指示灯) Visible = {isHighTempMode}");
}
// 水箱加热按钮 - uiButton4用户操作设定区域 // 水箱加热按钮
if (uiButton4 != null && !uiButton4.IsDisposed) if (uiButton4 != null && !uiButton4.IsDisposed)
{
uiButton4.Visible = isHighTempMode; uiButton4.Visible = isHighTempMode;
Debug.WriteLine($"[UpdateControlsVisibilityByMode] uiButton4(水箱加热) Visible = {isHighTempMode}");
}
// 出口温度判定设置 - uiLabel48和uiTextBox9用户操作设定区域 // 出口温度判定设置
if (uiLabel48 != null && !uiLabel48.IsDisposed) if (uiLabel48 != null && !uiLabel48.IsDisposed)
{
uiLabel48.Visible = isHighTempMode; uiLabel48.Visible = isHighTempMode;
Debug.WriteLine($"[UpdateControlsVisibilityByMode] uiLabel48(出口温度标签) Visible = {isHighTempMode}");
}
if (uiTextBox9 != null && !uiTextBox9.IsDisposed) if (uiTextBox9 != null && !uiTextBox9.IsDisposed)
{
uiTextBox9.Visible = isHighTempMode; uiTextBox9.Visible = isHighTempMode;
Debug.WriteLine($"[UpdateControlsVisibilityByMode] uiTextBox9(出口温度输入) Visible = {isHighTempMode}");
}
// 写入按钮 - uiButton8用于写入联络单号和件号数据到PLC常温和高温模式都需要 // 箱体温度设置
// 注意:写入按钮应该始终显示,因为联络单号和件号在两种模式下都需要
if (uiButton8 != null && !uiButton8.IsDisposed)
{
uiButton8.Visible = true; // 始终显示写入按钮
Debug.WriteLine($"[UpdateControlsVisibilityByMode] uiButton8(写入按钮) Visible = true (始终显示)");
}
// 箱体温度设置 - uiLabel37和uiTextBox4用户操作设定区域
if (uiLabel37 != null && !uiLabel37.IsDisposed) if (uiLabel37 != null && !uiLabel37.IsDisposed)
{
uiLabel37.Visible = isHighTempMode; uiLabel37.Visible = isHighTempMode;
Debug.WriteLine($"[UpdateControlsVisibilityByMode] uiLabel37(箱体温度标签) Visible = {isHighTempMode}");
}
if (uiTextBox4 != null && !uiTextBox4.IsDisposed) if (uiTextBox4 != null && !uiTextBox4.IsDisposed)
{
uiTextBox4.Visible = isHighTempMode; uiTextBox4.Visible = isHighTempMode;
Debug.WriteLine($"[UpdateControlsVisibilityByMode] uiTextBox4(箱体温度输入) Visible = {isHighTempMode}");
}
// ========== 常温模式专属控件(常温模式显示,高温模式隐藏) ========== // ========== 常温模式专属控件(常温模式显示,高温模式隐藏) ==========
// 常温实时液位(mm) - uiPanel23包含uiLabel12, uiLabel16, uiLabel17, uiProcessBar1 // 常温实时液位(mm)
if (uiPanel23 != null && !uiPanel23.IsDisposed) if (uiPanel23 != null && !uiPanel23.IsDisposed)
{
uiPanel23.Visible = !isHighTempMode; uiPanel23.Visible = !isHighTempMode;
Debug.WriteLine($"[UpdateControlsVisibilityByMode] uiPanel23(常温液位) Visible = {!isHighTempMode}");
}
// 常温加水按钮 - uiButton13 // 常温加水按钮
if (uiButton13 != null && !uiButton13.IsDisposed) if (uiButton13 != null && !uiButton13.IsDisposed)
{
uiButton13.Visible = !isHighTempMode; uiButton13.Visible = !isHighTempMode;
Debug.WriteLine($"[UpdateControlsVisibilityByMode] uiButton13(常温加水) Visible = {!isHighTempMode}");
}
// 常温加水指示灯 - uiLight6 // 常温加水指示灯
if (uiPanel38 != null && !uiPanel38.IsDisposed) if (uiPanel38 != null && !uiPanel38.IsDisposed)
{
uiPanel38.Visible = !isHighTempMode; uiPanel38.Visible = !isHighTempMode;
Debug.WriteLine($"[UpdateControlsVisibilityByMode] uiPanel38(常温加水指示灯) Visible = {!isHighTempMode}");
}
// 写入按钮始终显示
if (uiButton8 != null && !uiButton8.IsDisposed)
uiButton8.Visible = true;
// 恢复布局更新,一次性重绘所有变更
this.ResumeLayout(true);
Debug.WriteLine($"[UpdateControlsVisibilityByMode] 模式切换完成 - 高温模式: {isHighTempMode}"); Debug.WriteLine($"[UpdateControlsVisibilityByMode] 模式切换完成 - 高温模式: {isHighTempMode}");
} }
catch (ObjectDisposedException ex) catch (ObjectDisposedException ex)
{ {
Debug.WriteLine($"[UpdateControlsVisibilityByMode] 控件已释放: {ex.Message}"); Debug.WriteLine($"[UpdateControlsVisibilityByMode] 控件已释放: {ex.Message}");
// 确保恢复布局
try { this.ResumeLayout(true); } catch { }
} }
catch (Exception ex) catch (Exception ex)
{ {
Debug.WriteLine($"[UpdateControlsVisibilityByMode] 更新控件可见性失败: {ex.Message}"); Debug.WriteLine($"[UpdateControlsVisibilityByMode] 更新控件可见性失败: {ex.Message}");
Debug.WriteLine($"[UpdateControlsVisibilityByMode] 堆栈跟踪: {ex.StackTrace}"); // 确保恢复布局
try { this.ResumeLayout(true); } catch { }
} }
} }
} }