优化UI 界面

This commit is contained in:
GukSang.Jin
2026-02-04 11:26:42 +08:00
parent 9a448139f8
commit 0bbf0f746d
2 changed files with 376 additions and 345 deletions

View File

@@ -2,9 +2,51 @@ namespace 全自动水压检测仪
{
partial class StatusSettingsForm
{
/// <summary>
/// Required designer variable.
/// </summary>
private System.ComponentModel.IContainer components = null;
// 控件声明
/// <summary>
/// Clean up any resources being used.
/// </summary>
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
protected override void Dispose(bool disposing)
{
if (disposing && (components != null))
{
components.Dispose();
}
base.Dispose(disposing);
}
#region Windows Form Designer generated code
/// <summary>
/// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
/// </summary>
private void InitializeComponent()
{
this.components = new System.ComponentModel.Container();
this.SuspendLayout();
//
// StatusSettingsForm
//
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.None;
this.ClientSize = new System.Drawing.Size(900, 600);
this.Name = "StatusSettingsForm";
this.Text = "状态监控设置";
this.Padding = new System.Windows.Forms.Padding(0, 35, 0, 0);
this.Load += new System.EventHandler(this.StatusSettingsForm_Load);
this.ResumeLayout(false);
}
#endregion
private Sunny.UI.UIPanel mainPanel;
private Sunny.UI.UIPanel tempModePanel;
private Sunny.UI.UIPanel valveStatusPanel;
private Sunny.UI.UILight uiLight1_Status;
private Sunny.UI.UILight uiLight2_Status;
private Sunny.UI.UILight uiLight3_Status;
@@ -19,347 +61,5 @@ namespace 全自动水压检测仪
private Sunny.UI.UILight uiLight12_Status;
private Sunny.UI.UILabel uiLabel11_Status;
private Sunny.UI.UIButton uiButton_Close;
private Sunny.UI.UIPanel mainPanel;
private Sunny.UI.UIPanel tempModePanel;
private Sunny.UI.UIPanel valveStatusPanel;
protected override void Dispose(bool disposing)
{
if (disposing && (components != null))
{
components.Dispose();
}
base.Dispose(disposing);
}
private void InitializeComponent()
{
this.mainPanel = new Sunny.UI.UIPanel();
this.tempModePanel = new Sunny.UI.UIPanel();
this.valveStatusPanel = new Sunny.UI.UIPanel();
this.uiLight1_Status = new Sunny.UI.UILight();
this.uiLight2_Status = new Sunny.UI.UILight();
this.uiLight3_Status = new Sunny.UI.UILight();
this.uiLight4_Status = new Sunny.UI.UILight();
this.uiLight5_Status = new Sunny.UI.UILight();
this.uiLight6_Status = new Sunny.UI.UILight();
this.uiLight7_Status = new Sunny.UI.UILight();
this.uiLight8_Status = new Sunny.UI.UILight();
this.uiLight9_Status = new Sunny.UI.UILight();
this.uiLight10_Status = new Sunny.UI.UILight();
this.uiLight11_Status = new Sunny.UI.UILight();
this.uiLight12_Status = new Sunny.UI.UILight();
this.uiLabel11_Status = new Sunny.UI.UILabel();
this.uiButton_Close = new Sunny.UI.UIButton();
this.mainPanel.SuspendLayout();
this.tempModePanel.SuspendLayout();
this.valveStatusPanel.SuspendLayout();
this.SuspendLayout();
// mainPanel
this.mainPanel.Dock = System.Windows.Forms.DockStyle.Fill;
this.mainPanel.Location = new System.Drawing.Point(0, 35);
this.mainPanel.Name = "mainPanel";
this.mainPanel.Size = new System.Drawing.Size(900, 565);
this.mainPanel.TabIndex = 0;
this.mainPanel.FillColor = System.Drawing.Color.FromArgb(243, 249, 255);
this.mainPanel.RectColor = System.Drawing.Color.FromArgb(243, 249, 255);
// tempModePanel - 温度模式区域
this.tempModePanel.Location = new System.Drawing.Point(30, 20);
this.tempModePanel.Size = new System.Drawing.Size(840, 140);
this.tempModePanel.FillColor = System.Drawing.Color.White;
this.tempModePanel.RectColor = System.Drawing.Color.FromArgb(220, 220, 220);
this.tempModePanel.Radius = 10;
this.tempModePanel.Name = "tempModePanel";
this.tempModePanel.TabIndex = 0;
// 温度模式标题
var tempModeTitle = new Sunny.UI.UILabel();
tempModeTitle.Location = new System.Drawing.Point(20, 15);
tempModeTitle.Size = new System.Drawing.Size(200, 30);
tempModeTitle.Text = "温度模式状态";
tempModeTitle.Font = new System.Drawing.Font("微软雅黑", 14F, System.Drawing.FontStyle.Bold);
tempModeTitle.ForeColor = System.Drawing.Color.FromArgb(48, 48, 48);
this.tempModePanel.Controls.Add(tempModeTitle);
// 常温模式指示
var normalTempLabel = new Sunny.UI.UILabel();
normalTempLabel.Location = new System.Drawing.Point(80, 65);
normalTempLabel.Size = new System.Drawing.Size(120, 30);
normalTempLabel.Text = "常温模式";
normalTempLabel.Font = new System.Drawing.Font("微软雅黑", 12F);
normalTempLabel.ForeColor = System.Drawing.Color.FromArgb(48, 48, 48);
normalTempLabel.TextAlign = System.Drawing.ContentAlignment.MiddleLeft;
this.tempModePanel.Controls.Add(normalTempLabel);
this.uiLight1_Status.Location = new System.Drawing.Point(40, 67);
this.uiLight1_Status.Size = new System.Drawing.Size(30, 30);
this.uiLight1_Status.OnColor = System.Drawing.Color.FromArgb(80, 160, 255);
this.uiLight1_Status.OffColor = System.Drawing.Color.FromArgb(200, 200, 200);
this.uiLight1_Status.Radius = 15;
this.uiLight1_Status.Name = "uiLight1_Status";
this.tempModePanel.Controls.Add(this.uiLight1_Status);
// 高温模式指示
var highTempLabel = new Sunny.UI.UILabel();
highTempLabel.Location = new System.Drawing.Point(330, 65);
highTempLabel.Size = new System.Drawing.Size(120, 30);
highTempLabel.Text = "高温模式";
highTempLabel.Font = new System.Drawing.Font("微软雅黑", 12F);
highTempLabel.ForeColor = System.Drawing.Color.FromArgb(48, 48, 48);
highTempLabel.TextAlign = System.Drawing.ContentAlignment.MiddleLeft;
this.tempModePanel.Controls.Add(highTempLabel);
this.uiLight2_Status.Location = new System.Drawing.Point(290, 67);
this.uiLight2_Status.Size = new System.Drawing.Size(30, 30);
this.uiLight2_Status.OnColor = System.Drawing.Color.FromArgb(255, 80, 80);
this.uiLight2_Status.OffColor = System.Drawing.Color.FromArgb(200, 200, 200);
this.uiLight2_Status.Radius = 15;
this.uiLight2_Status.Name = "uiLight2_Status";
this.tempModePanel.Controls.Add(this.uiLight2_Status);
// 当前模式显示
var currentModeLabel = new Sunny.UI.UILabel();
currentModeLabel.Location = new System.Drawing.Point(520, 65);
currentModeLabel.Size = new System.Drawing.Size(120, 30);
currentModeLabel.Text = "当前模式:";
currentModeLabel.Font = new System.Drawing.Font("微软雅黑", 11F);
currentModeLabel.ForeColor = System.Drawing.Color.FromArgb(100, 100, 100);
currentModeLabel.TextAlign = System.Drawing.ContentAlignment.MiddleLeft;
this.tempModePanel.Controls.Add(currentModeLabel);
this.uiLabel11_Status.Location = new System.Drawing.Point(640, 65);
this.uiLabel11_Status.Size = new System.Drawing.Size(150, 30);
this.uiLabel11_Status.Font = new System.Drawing.Font("微软雅黑", 12F, System.Drawing.FontStyle.Bold);
this.uiLabel11_Status.ForeColor = System.Drawing.Color.FromArgb(80, 160, 255);
this.uiLabel11_Status.TextAlign = System.Drawing.ContentAlignment.MiddleLeft;
this.tempModePanel.Controls.Add(this.uiLabel11_Status);
// valveStatusPanel - 阀门状态区域
this.valveStatusPanel.Location = new System.Drawing.Point(30, 180);
this.valveStatusPanel.Size = new System.Drawing.Size(840, 310);
this.valveStatusPanel.FillColor = System.Drawing.Color.White;
this.valveStatusPanel.RectColor = System.Drawing.Color.FromArgb(220, 220, 220);
this.valveStatusPanel.Radius = 10;
this.valveStatusPanel.Name = "valveStatusPanel";
this.valveStatusPanel.TabIndex = 1;
// 阀门状态标题
var valveStatusTitle = new Sunny.UI.UILabel();
valveStatusTitle.Location = new System.Drawing.Point(20, 15);
valveStatusTitle.Size = new System.Drawing.Size(200, 30);
valveStatusTitle.Text = "阀门状态监控";
valveStatusTitle.Font = new System.Drawing.Font("微软雅黑", 14F, System.Drawing.FontStyle.Bold);
valveStatusTitle.ForeColor = System.Drawing.Color.FromArgb(48, 48, 48);
this.valveStatusPanel.Controls.Add(valveStatusTitle);
// 阀门状态指示灯 - 优化布局
int startX = 40, startY = 65, spacingX = 160, spacingY = 55;
// 第一行
// 高压出阀
this.uiLight3_Status.Location = new System.Drawing.Point(startX, startY);
this.uiLight3_Status.Size = new System.Drawing.Size(28, 28);
this.uiLight3_Status.OnColor = System.Drawing.Color.FromArgb(0, 190, 0);
this.uiLight3_Status.OffColor = System.Drawing.Color.FromArgb(200, 200, 200);
this.uiLight3_Status.Radius = 14;
this.valveStatusPanel.Controls.Add(this.uiLight3_Status);
var lbl3 = new Sunny.UI.UILabel();
lbl3.Location = new System.Drawing.Point(startX + 38, startY);
lbl3.Size = new System.Drawing.Size(115, 28);
lbl3.Text = "高压出阀";
lbl3.Font = new System.Drawing.Font("微软雅黑", 10F);
lbl3.ForeColor = System.Drawing.Color.FromArgb(60, 60, 60);
lbl3.TextAlign = System.Drawing.ContentAlignment.MiddleLeft;
this.valveStatusPanel.Controls.Add(lbl3);
// 高压进阀
this.uiLight4_Status.Location = new System.Drawing.Point(startX + spacingX, startY);
this.uiLight4_Status.Size = new System.Drawing.Size(28, 28);
this.uiLight4_Status.OnColor = System.Drawing.Color.FromArgb(0, 190, 0);
this.uiLight4_Status.OffColor = System.Drawing.Color.FromArgb(200, 200, 200);
this.uiLight4_Status.Radius = 14;
this.valveStatusPanel.Controls.Add(this.uiLight4_Status);
var lbl4 = new Sunny.UI.UILabel();
lbl4.Location = new System.Drawing.Point(startX + spacingX + 38, startY);
lbl4.Size = new System.Drawing.Size(115, 28);
lbl4.Text = "高压进阀";
lbl4.Font = new System.Drawing.Font("微软雅黑", 10F);
lbl4.ForeColor = System.Drawing.Color.FromArgb(60, 60, 60);
lbl4.TextAlign = System.Drawing.ContentAlignment.MiddleLeft;
this.valveStatusPanel.Controls.Add(lbl4);
// 常温抽水阀
this.uiLight5_Status.Location = new System.Drawing.Point(startX + spacingX * 2, startY);
this.uiLight5_Status.Size = new System.Drawing.Size(28, 28);
this.uiLight5_Status.OnColor = System.Drawing.Color.FromArgb(0, 190, 0);
this.uiLight5_Status.OffColor = System.Drawing.Color.FromArgb(200, 200, 200);
this.uiLight5_Status.Radius = 14;
this.valveStatusPanel.Controls.Add(this.uiLight5_Status);
var lbl5 = new Sunny.UI.UILabel();
lbl5.Location = new System.Drawing.Point(startX + spacingX * 2 + 38, startY);
lbl5.Size = new System.Drawing.Size(115, 28);
lbl5.Text = "常温抽水阀";
lbl5.Font = new System.Drawing.Font("微软雅黑", 10F);
lbl5.ForeColor = System.Drawing.Color.FromArgb(60, 60, 60);
lbl5.TextAlign = System.Drawing.ContentAlignment.MiddleLeft;
this.valveStatusPanel.Controls.Add(lbl5);
// 常温水箱加水阀
this.uiLight6_Status.Location = new System.Drawing.Point(startX + spacingX * 3, startY);
this.uiLight6_Status.Size = new System.Drawing.Size(28, 28);
this.uiLight6_Status.OnColor = System.Drawing.Color.FromArgb(0, 190, 0);
this.uiLight6_Status.OffColor = System.Drawing.Color.FromArgb(200, 200, 200);
this.uiLight6_Status.Radius = 14;
this.valveStatusPanel.Controls.Add(this.uiLight6_Status);
var lbl6 = new Sunny.UI.UILabel();
lbl6.Location = new System.Drawing.Point(startX + spacingX * 3 + 38, startY);
lbl6.Size = new System.Drawing.Size(115, 28);
lbl6.Text = "常温水箱加水阀";
lbl6.Font = new System.Drawing.Font("微软雅黑", 10F);
lbl6.ForeColor = System.Drawing.Color.FromArgb(60, 60, 60);
lbl6.TextAlign = System.Drawing.ContentAlignment.MiddleLeft;
this.valveStatusPanel.Controls.Add(lbl6);
// 高温抽水阀
this.uiLight7_Status.Location = new System.Drawing.Point(startX + spacingX * 4, startY);
this.uiLight7_Status.Size = new System.Drawing.Size(28, 28);
this.uiLight7_Status.OnColor = System.Drawing.Color.FromArgb(0, 190, 0);
this.uiLight7_Status.OffColor = System.Drawing.Color.FromArgb(200, 200, 200);
this.uiLight7_Status.Radius = 14;
this.valveStatusPanel.Controls.Add(this.uiLight7_Status);
var lbl7 = new Sunny.UI.UILabel();
lbl7.Location = new System.Drawing.Point(startX + spacingX * 4 + 38, startY);
lbl7.Size = new System.Drawing.Size(115, 28);
lbl7.Text = "高温抽水阀";
lbl7.Font = new System.Drawing.Font("微软雅黑", 10F);
lbl7.ForeColor = System.Drawing.Color.FromArgb(60, 60, 60);
lbl7.TextAlign = System.Drawing.ContentAlignment.MiddleLeft;
this.valveStatusPanel.Controls.Add(lbl7);
// 第二行
// 空气抽气阀
this.uiLight8_Status.Location = new System.Drawing.Point(startX, startY + spacingY);
this.uiLight8_Status.Size = new System.Drawing.Size(28, 28);
this.uiLight8_Status.OnColor = System.Drawing.Color.FromArgb(0, 190, 0);
this.uiLight8_Status.OffColor = System.Drawing.Color.FromArgb(200, 200, 200);
this.uiLight8_Status.Radius = 14;
this.valveStatusPanel.Controls.Add(this.uiLight8_Status);
var lbl8 = new Sunny.UI.UILabel();
lbl8.Location = new System.Drawing.Point(startX + 38, startY + spacingY);
lbl8.Size = new System.Drawing.Size(115, 28);
lbl8.Text = "空气抽气阀";
lbl8.Font = new System.Drawing.Font("微软雅黑", 10F);
lbl8.ForeColor = System.Drawing.Color.FromArgb(60, 60, 60);
lbl8.TextAlign = System.Drawing.ContentAlignment.MiddleLeft;
this.valveStatusPanel.Controls.Add(lbl8);
// 加热状态
this.uiLight9_Status.Location = new System.Drawing.Point(startX + spacingX, startY + spacingY);
this.uiLight9_Status.Size = new System.Drawing.Size(28, 28);
this.uiLight9_Status.OnColor = System.Drawing.Color.FromArgb(0, 190, 0);
this.uiLight9_Status.OffColor = System.Drawing.Color.FromArgb(200, 200, 200);
this.uiLight9_Status.Radius = 14;
this.valveStatusPanel.Controls.Add(this.uiLight9_Status);
var lbl9 = new Sunny.UI.UILabel();
lbl9.Location = new System.Drawing.Point(startX + spacingX + 38, startY + spacingY);
lbl9.Size = new System.Drawing.Size(115, 28);
lbl9.Text = "加热状态";
lbl9.Font = new System.Drawing.Font("微软雅黑", 10F);
lbl9.ForeColor = System.Drawing.Color.FromArgb(60, 60, 60);
lbl9.TextAlign = System.Drawing.ContentAlignment.MiddleLeft;
this.valveStatusPanel.Controls.Add(lbl9);
// 常温回水阀
this.uiLight10_Status.Location = new System.Drawing.Point(startX + spacingX * 2, startY + spacingY);
this.uiLight10_Status.Size = new System.Drawing.Size(28, 28);
this.uiLight10_Status.OnColor = System.Drawing.Color.FromArgb(0, 190, 0);
this.uiLight10_Status.OffColor = System.Drawing.Color.FromArgb(200, 200, 200);
this.uiLight10_Status.Radius = 14;
this.valveStatusPanel.Controls.Add(this.uiLight10_Status);
var lbl10 = new Sunny.UI.UILabel();
lbl10.Location = new System.Drawing.Point(startX + spacingX * 2 + 38, startY + spacingY);
lbl10.Size = new System.Drawing.Size(115, 28);
lbl10.Text = "常温回水阀";
lbl10.Font = new System.Drawing.Font("微软雅黑", 10F);
lbl10.ForeColor = System.Drawing.Color.FromArgb(60, 60, 60);
lbl10.TextAlign = System.Drawing.ContentAlignment.MiddleLeft;
this.valveStatusPanel.Controls.Add(lbl10);
// 高温水箱加水阀
this.uiLight11_Status.Location = new System.Drawing.Point(startX + spacingX * 3, startY + spacingY);
this.uiLight11_Status.Size = new System.Drawing.Size(28, 28);
this.uiLight11_Status.OnColor = System.Drawing.Color.FromArgb(0, 190, 0);
this.uiLight11_Status.OffColor = System.Drawing.Color.FromArgb(200, 200, 200);
this.uiLight11_Status.Radius = 14;
this.valveStatusPanel.Controls.Add(this.uiLight11_Status);
var lbl11 = new Sunny.UI.UILabel();
lbl11.Location = new System.Drawing.Point(startX + spacingX * 3 + 38, startY + spacingY);
lbl11.Size = new System.Drawing.Size(115, 28);
lbl11.Text = "高温水箱加水阀";
lbl11.Font = new System.Drawing.Font("微软雅黑", 10F);
lbl11.ForeColor = System.Drawing.Color.FromArgb(60, 60, 60);
lbl11.TextAlign = System.Drawing.ContentAlignment.MiddleLeft;
this.valveStatusPanel.Controls.Add(lbl11);
// 高温回水阀
this.uiLight12_Status.Location = new System.Drawing.Point(startX + spacingX * 4, startY + spacingY);
this.uiLight12_Status.Size = new System.Drawing.Size(28, 28);
this.uiLight12_Status.OnColor = System.Drawing.Color.FromArgb(0, 190, 0);
this.uiLight12_Status.OffColor = System.Drawing.Color.FromArgb(200, 200, 200);
this.uiLight12_Status.Radius = 14;
this.valveStatusPanel.Controls.Add(this.uiLight12_Status);
var lbl12 = new Sunny.UI.UILabel();
lbl12.Location = new System.Drawing.Point(startX + spacingX * 4 + 38, startY + spacingY);
lbl12.Size = new System.Drawing.Size(115, 28);
lbl12.Text = "高温回水阀";
lbl12.Font = new System.Drawing.Font("微软雅黑", 10F);
lbl12.ForeColor = System.Drawing.Color.FromArgb(60, 60, 60);
lbl12.TextAlign = System.Drawing.ContentAlignment.MiddleLeft;
this.valveStatusPanel.Controls.Add(lbl12);
// 关闭按钮
this.uiButton_Close.Location = new System.Drawing.Point(375, 510);
this.uiButton_Close.Size = new System.Drawing.Size(150, 42);
this.uiButton_Close.Text = "关闭";
this.uiButton_Close.Font = new System.Drawing.Font("微软雅黑", 12F, System.Drawing.FontStyle.Bold);
this.uiButton_Close.FillColor = System.Drawing.Color.FromArgb(80, 160, 255);
this.uiButton_Close.FillHoverColor = System.Drawing.Color.FromArgb(100, 180, 255);
this.uiButton_Close.FillPressColor = System.Drawing.Color.FromArgb(60, 140, 235);
this.uiButton_Close.RectColor = System.Drawing.Color.FromArgb(80, 160, 255);
this.uiButton_Close.Radius = 20;
this.uiButton_Close.Cursor = System.Windows.Forms.Cursors.Hand;
this.uiButton_Close.Click += new System.EventHandler(this.uiButton_Close_Click);
// 添加控件到主面板
this.mainPanel.Controls.Add(this.tempModePanel);
this.mainPanel.Controls.Add(this.valveStatusPanel);
this.mainPanel.Controls.Add(this.uiButton_Close);
this.Controls.Add(this.mainPanel);
// 窗体设置
this.ClientSize = new System.Drawing.Size(900, 600);
this.Name = "StatusSettingsForm";
this.Text = "状态监控设置";
this.Padding = new System.Windows.Forms.Padding(0, 35, 0, 0);
this.mainPanel.ResumeLayout(false);
this.tempModePanel.ResumeLayout(false);
this.valveStatusPanel.ResumeLayout(false);
this.ResumeLayout(false);
}
}
}

View File

@@ -17,6 +17,8 @@ namespace 全自动水压检测仪
public StatusSettingsForm(NormalTemperatureMode parentForm)
{
_parentForm = parentForm;
// 基本的 InitializeComponent 会在 Designer.cs 中调用
InitializeComponent();
// 设置窗体属性
@@ -34,7 +36,6 @@ namespace 全自动水压检测仪
_updateTimer.Interval = 500; // 每500ms更新一次
_updateTimer.Tick += UpdateTimer_Tick;
this.Load += StatusSettingsForm_Load;
this.FormClosing += StatusSettingsForm_FormClosing;
}
@@ -98,7 +99,13 @@ namespace 全自动水压检测仪
private void StatusSettingsForm_Load(object sender, EventArgs e)
{
// 初始化所有控件
InitializeControls();
// 启动定时器
_updateTimer?.Start();
// 初始更新
UpdateStatusDisplay();
}
@@ -112,5 +119,329 @@ namespace 全自动水压检测仪
{
this.Close();
}
private void InitializeControls()
{
this.mainPanel = new Sunny.UI.UIPanel();
this.tempModePanel = new Sunny.UI.UIPanel();
this.valveStatusPanel = new Sunny.UI.UIPanel();
this.uiLight1_Status = new Sunny.UI.UILight();
this.uiLight2_Status = new Sunny.UI.UILight();
this.uiLight3_Status = new Sunny.UI.UILight();
this.uiLight4_Status = new Sunny.UI.UILight();
this.uiLight5_Status = new Sunny.UI.UILight();
this.uiLight6_Status = new Sunny.UI.UILight();
this.uiLight7_Status = new Sunny.UI.UILight();
this.uiLight8_Status = new Sunny.UI.UILight();
this.uiLight9_Status = new Sunny.UI.UILight();
this.uiLight10_Status = new Sunny.UI.UILight();
this.uiLight11_Status = new Sunny.UI.UILight();
this.uiLight12_Status = new Sunny.UI.UILight();
this.uiLabel11_Status = new Sunny.UI.UILabel();
this.uiButton_Close = new Sunny.UI.UIButton();
this.SuspendLayout();
this.mainPanel.SuspendLayout();
// mainPanel
this.mainPanel.Dock = System.Windows.Forms.DockStyle.Fill;
this.mainPanel.Location = new System.Drawing.Point(0, 35);
this.mainPanel.Name = "mainPanel";
this.mainPanel.Size = new System.Drawing.Size(900, 565);
this.mainPanel.TabIndex = 0;
this.mainPanel.FillColor = System.Drawing.Color.FromArgb(243, 249, 255);
this.mainPanel.RectColor = System.Drawing.Color.FromArgb(243, 249, 255);
// tempModePanel
this.tempModePanel.Location = new System.Drawing.Point(30, 20);
this.tempModePanel.Size = new System.Drawing.Size(840, 140);
this.tempModePanel.FillColor = System.Drawing.Color.White;
this.tempModePanel.RectColor = System.Drawing.Color.FromArgb(220, 220, 220);
this.tempModePanel.Radius = 10;
this.tempModePanel.Name = "tempModePanel";
this.tempModePanel.TabIndex = 0;
// 温度模式标题
var tempModeTitle = new Sunny.UI.UILabel();
tempModeTitle.Location = new System.Drawing.Point(20, 15);
tempModeTitle.Size = new System.Drawing.Size(200, 30);
tempModeTitle.Text = "温度模式状态";
tempModeTitle.Font = new System.Drawing.Font("微软雅黑", 14F, System.Drawing.FontStyle.Bold);
tempModeTitle.ForeColor = System.Drawing.Color.FromArgb(48, 48, 48);
this.tempModePanel.Controls.Add(tempModeTitle);
// 常温模式指示
var normalTempLabel = new Sunny.UI.UILabel();
normalTempLabel.Location = new System.Drawing.Point(80, 65);
normalTempLabel.Size = new System.Drawing.Size(120, 30);
normalTempLabel.Text = "常温模式";
normalTempLabel.Font = new System.Drawing.Font("微软雅黑", 12F);
normalTempLabel.ForeColor = System.Drawing.Color.FromArgb(48, 48, 48);
normalTempLabel.TextAlign = System.Drawing.ContentAlignment.MiddleLeft;
this.tempModePanel.Controls.Add(normalTempLabel);
// uiLight1_Status
this.uiLight1_Status.Location = new System.Drawing.Point(40, 67);
this.uiLight1_Status.Size = new System.Drawing.Size(30, 30);
this.uiLight1_Status.OnColor = System.Drawing.Color.FromArgb(80, 160, 255);
this.uiLight1_Status.OffColor = System.Drawing.Color.FromArgb(200, 200, 200);
this.uiLight1_Status.Radius = 15;
this.uiLight1_Status.Name = "uiLight1_Status";
this.tempModePanel.Controls.Add(this.uiLight1_Status);
// 高温模式指示
var highTempLabel = new Sunny.UI.UILabel();
highTempLabel.Location = new System.Drawing.Point(330, 65);
highTempLabel.Size = new System.Drawing.Size(120, 30);
highTempLabel.Text = "高温模式";
highTempLabel.Font = new System.Drawing.Font("微软雅黑", 12F);
highTempLabel.ForeColor = System.Drawing.Color.FromArgb(48, 48, 48);
highTempLabel.TextAlign = System.Drawing.ContentAlignment.MiddleLeft;
this.tempModePanel.Controls.Add(highTempLabel);
// uiLight2_Status
this.uiLight2_Status.Location = new System.Drawing.Point(290, 67);
this.uiLight2_Status.Size = new System.Drawing.Size(30, 30);
this.uiLight2_Status.OnColor = System.Drawing.Color.FromArgb(255, 80, 80);
this.uiLight2_Status.OffColor = System.Drawing.Color.FromArgb(200, 200, 200);
this.uiLight2_Status.Radius = 15;
this.uiLight2_Status.Name = "uiLight2_Status";
this.tempModePanel.Controls.Add(this.uiLight2_Status);
// 当前模式显示
var currentModeLabel = new Sunny.UI.UILabel();
currentModeLabel.Location = new System.Drawing.Point(520, 65);
currentModeLabel.Size = new System.Drawing.Size(120, 30);
currentModeLabel.Text = "当前模式:";
currentModeLabel.Font = new System.Drawing.Font("微软雅黑", 11F);
currentModeLabel.ForeColor = System.Drawing.Color.FromArgb(100, 100, 100);
currentModeLabel.TextAlign = System.Drawing.ContentAlignment.MiddleLeft;
this.tempModePanel.Controls.Add(currentModeLabel);
// uiLabel11_Status
this.uiLabel11_Status.Location = new System.Drawing.Point(640, 65);
this.uiLabel11_Status.Size = new System.Drawing.Size(150, 30);
this.uiLabel11_Status.Font = new System.Drawing.Font("微软雅黑", 12F, System.Drawing.FontStyle.Bold);
this.uiLabel11_Status.ForeColor = System.Drawing.Color.FromArgb(80, 160, 255);
this.uiLabel11_Status.TextAlign = System.Drawing.ContentAlignment.MiddleLeft;
this.tempModePanel.Controls.Add(this.uiLabel11_Status);
// valveStatusPanel
this.valveStatusPanel.Location = new System.Drawing.Point(30, 180);
this.valveStatusPanel.Size = new System.Drawing.Size(840, 310);
this.valveStatusPanel.FillColor = System.Drawing.Color.White;
this.valveStatusPanel.RectColor = System.Drawing.Color.FromArgb(220, 220, 220);
this.valveStatusPanel.Radius = 10;
this.valveStatusPanel.Name = "valveStatusPanel";
this.valveStatusPanel.TabIndex = 1;
// 阀门状态标题
var valveStatusTitle = new Sunny.UI.UILabel();
valveStatusTitle.Location = new System.Drawing.Point(20, 15);
valveStatusTitle.Size = new System.Drawing.Size(200, 30);
valveStatusTitle.Text = "阀门状态监控";
valveStatusTitle.Font = new System.Drawing.Font("微软雅黑", 14F, System.Drawing.FontStyle.Bold);
valveStatusTitle.ForeColor = System.Drawing.Color.FromArgb(48, 48, 48);
this.valveStatusPanel.Controls.Add(valveStatusTitle);
// 阀门状态指示灯布局
int startX = 40;
int startY = 65;
int spacingX = 160;
int spacingY = 55;
// 第一行 - 高压出阀
this.uiLight3_Status.Location = new System.Drawing.Point(startX, startY);
this.uiLight3_Status.Size = new System.Drawing.Size(28, 28);
this.uiLight3_Status.OnColor = System.Drawing.Color.FromArgb(0, 190, 0);
this.uiLight3_Status.OffColor = System.Drawing.Color.FromArgb(200, 200, 200);
this.uiLight3_Status.Radius = 14;
this.valveStatusPanel.Controls.Add(this.uiLight3_Status);
var lbl3 = new Sunny.UI.UILabel();
lbl3.Location = new System.Drawing.Point(startX + 38, startY);
lbl3.Size = new System.Drawing.Size(115, 28);
lbl3.Text = "高压出阀";
lbl3.Font = new System.Drawing.Font("微软雅黑", 10F);
lbl3.ForeColor = System.Drawing.Color.FromArgb(60, 60, 60);
lbl3.TextAlign = System.Drawing.ContentAlignment.MiddleLeft;
this.valveStatusPanel.Controls.Add(lbl3);
// 高压进阀
this.uiLight4_Status.Location = new System.Drawing.Point(startX + spacingX, startY);
this.uiLight4_Status.Size = new System.Drawing.Size(28, 28);
this.uiLight4_Status.OnColor = System.Drawing.Color.FromArgb(0, 190, 0);
this.uiLight4_Status.OffColor = System.Drawing.Color.FromArgb(200, 200, 200);
this.uiLight4_Status.Radius = 14;
this.valveStatusPanel.Controls.Add(this.uiLight4_Status);
var lbl4 = new Sunny.UI.UILabel();
lbl4.Location = new System.Drawing.Point(startX + spacingX + 38, startY);
lbl4.Size = new System.Drawing.Size(115, 28);
lbl4.Text = "高压进阀";
lbl4.Font = new System.Drawing.Font("微软雅黑", 10F);
lbl4.ForeColor = System.Drawing.Color.FromArgb(60, 60, 60);
lbl4.TextAlign = System.Drawing.ContentAlignment.MiddleLeft;
this.valveStatusPanel.Controls.Add(lbl4);
// 常温抽水阀
this.uiLight5_Status.Location = new System.Drawing.Point(startX + spacingX * 2, startY);
this.uiLight5_Status.Size = new System.Drawing.Size(28, 28);
this.uiLight5_Status.OnColor = System.Drawing.Color.FromArgb(0, 190, 0);
this.uiLight5_Status.OffColor = System.Drawing.Color.FromArgb(200, 200, 200);
this.uiLight5_Status.Radius = 14;
this.valveStatusPanel.Controls.Add(this.uiLight5_Status);
var lbl5 = new Sunny.UI.UILabel();
lbl5.Location = new System.Drawing.Point(startX + spacingX * 2 + 38, startY);
lbl5.Size = new System.Drawing.Size(115, 28);
lbl5.Text = "常温抽水阀";
lbl5.Font = new System.Drawing.Font("微软雅黑", 10F);
lbl5.ForeColor = System.Drawing.Color.FromArgb(60, 60, 60);
lbl5.TextAlign = System.Drawing.ContentAlignment.MiddleLeft;
this.valveStatusPanel.Controls.Add(lbl5);
// 常温水箱加水阀
this.uiLight6_Status.Location = new System.Drawing.Point(startX + spacingX * 3, startY);
this.uiLight6_Status.Size = new System.Drawing.Size(28, 28);
this.uiLight6_Status.OnColor = System.Drawing.Color.FromArgb(0, 190, 0);
this.uiLight6_Status.OffColor = System.Drawing.Color.FromArgb(200, 200, 200);
this.uiLight6_Status.Radius = 14;
this.valveStatusPanel.Controls.Add(this.uiLight6_Status);
var lbl6 = new Sunny.UI.UILabel();
lbl6.Location = new System.Drawing.Point(startX + spacingX * 3 + 38, startY);
lbl6.Size = new System.Drawing.Size(115, 28);
lbl6.Text = "常温水箱加水阀";
lbl6.Font = new System.Drawing.Font("微软雅黑", 10F);
lbl6.ForeColor = System.Drawing.Color.FromArgb(60, 60, 60);
lbl6.TextAlign = System.Drawing.ContentAlignment.MiddleLeft;
this.valveStatusPanel.Controls.Add(lbl6);
// 高温抽水阀
this.uiLight7_Status.Location = new System.Drawing.Point(startX + spacingX * 4, startY);
this.uiLight7_Status.Size = new System.Drawing.Size(28, 28);
this.uiLight7_Status.OnColor = System.Drawing.Color.FromArgb(0, 190, 0);
this.uiLight7_Status.OffColor = System.Drawing.Color.FromArgb(200, 200, 200);
this.uiLight7_Status.Radius = 14;
this.valveStatusPanel.Controls.Add(this.uiLight7_Status);
var lbl7 = new Sunny.UI.UILabel();
lbl7.Location = new System.Drawing.Point(startX + spacingX * 4 + 38, startY);
lbl7.Size = new System.Drawing.Size(115, 28);
lbl7.Text = "高温抽水阀";
lbl7.Font = new System.Drawing.Font("微软雅黑", 10F);
lbl7.ForeColor = System.Drawing.Color.FromArgb(60, 60, 60);
lbl7.TextAlign = System.Drawing.ContentAlignment.MiddleLeft;
this.valveStatusPanel.Controls.Add(lbl7);
// 第二行 - 空气抽气阀
this.uiLight8_Status.Location = new System.Drawing.Point(startX, startY + spacingY);
this.uiLight8_Status.Size = new System.Drawing.Size(28, 28);
this.uiLight8_Status.OnColor = System.Drawing.Color.FromArgb(0, 190, 0);
this.uiLight8_Status.OffColor = System.Drawing.Color.FromArgb(200, 200, 200);
this.uiLight8_Status.Radius = 14;
this.valveStatusPanel.Controls.Add(this.uiLight8_Status);
var lbl8 = new Sunny.UI.UILabel();
lbl8.Location = new System.Drawing.Point(startX + 38, startY + spacingY);
lbl8.Size = new System.Drawing.Size(115, 28);
lbl8.Text = "空气抽气阀";
lbl8.Font = new System.Drawing.Font("微软雅黑", 10F);
lbl8.ForeColor = System.Drawing.Color.FromArgb(60, 60, 60);
lbl8.TextAlign = System.Drawing.ContentAlignment.MiddleLeft;
this.valveStatusPanel.Controls.Add(lbl8);
// 加热状态
this.uiLight9_Status.Location = new System.Drawing.Point(startX + spacingX, startY + spacingY);
this.uiLight9_Status.Size = new System.Drawing.Size(28, 28);
this.uiLight9_Status.OnColor = System.Drawing.Color.FromArgb(0, 190, 0);
this.uiLight9_Status.OffColor = System.Drawing.Color.FromArgb(200, 200, 200);
this.uiLight9_Status.Radius = 14;
this.valveStatusPanel.Controls.Add(this.uiLight9_Status);
var lbl9 = new Sunny.UI.UILabel();
lbl9.Location = new System.Drawing.Point(startX + spacingX + 38, startY + spacingY);
lbl9.Size = new System.Drawing.Size(115, 28);
lbl9.Text = "加热状态";
lbl9.Font = new System.Drawing.Font("微软雅黑", 10F);
lbl9.ForeColor = System.Drawing.Color.FromArgb(60, 60, 60);
lbl9.TextAlign = System.Drawing.ContentAlignment.MiddleLeft;
this.valveStatusPanel.Controls.Add(lbl9);
// 常温回水阀
this.uiLight10_Status.Location = new System.Drawing.Point(startX + spacingX * 2, startY + spacingY);
this.uiLight10_Status.Size = new System.Drawing.Size(28, 28);
this.uiLight10_Status.OnColor = System.Drawing.Color.FromArgb(0, 190, 0);
this.uiLight10_Status.OffColor = System.Drawing.Color.FromArgb(200, 200, 200);
this.uiLight10_Status.Radius = 14;
this.valveStatusPanel.Controls.Add(this.uiLight10_Status);
var lbl10 = new Sunny.UI.UILabel();
lbl10.Location = new System.Drawing.Point(startX + spacingX * 2 + 38, startY + spacingY);
lbl10.Size = new System.Drawing.Size(115, 28);
lbl10.Text = "常温回水阀";
lbl10.Font = new System.Drawing.Font("微软雅黑", 10F);
lbl10.ForeColor = System.Drawing.Color.FromArgb(60, 60, 60);
lbl10.TextAlign = System.Drawing.ContentAlignment.MiddleLeft;
this.valveStatusPanel.Controls.Add(lbl10);
// 高温水箱加水阀
this.uiLight11_Status.Location = new System.Drawing.Point(startX + spacingX * 3, startY + spacingY);
this.uiLight11_Status.Size = new System.Drawing.Size(28, 28);
this.uiLight11_Status.OnColor = System.Drawing.Color.FromArgb(0, 190, 0);
this.uiLight11_Status.OffColor = System.Drawing.Color.FromArgb(200, 200, 200);
this.uiLight11_Status.Radius = 14;
this.valveStatusPanel.Controls.Add(this.uiLight11_Status);
var lbl11 = new Sunny.UI.UILabel();
lbl11.Location = new System.Drawing.Point(startX + spacingX * 3 + 38, startY + spacingY);
lbl11.Size = new System.Drawing.Size(115, 28);
lbl11.Text = "高温水箱加水阀";
lbl11.Font = new System.Drawing.Font("微软雅黑", 10F);
lbl11.ForeColor = System.Drawing.Color.FromArgb(60, 60, 60);
lbl11.TextAlign = System.Drawing.ContentAlignment.MiddleLeft;
this.valveStatusPanel.Controls.Add(lbl11);
// 高温回水阀
this.uiLight12_Status.Location = new System.Drawing.Point(startX + spacingX * 4, startY + spacingY);
this.uiLight12_Status.Size = new System.Drawing.Size(28, 28);
this.uiLight12_Status.OnColor = System.Drawing.Color.FromArgb(0, 190, 0);
this.uiLight12_Status.OffColor = System.Drawing.Color.FromArgb(200, 200, 200);
this.uiLight12_Status.Radius = 14;
this.valveStatusPanel.Controls.Add(this.uiLight12_Status);
var lbl12 = new Sunny.UI.UILabel();
lbl12.Location = new System.Drawing.Point(startX + spacingX * 4 + 38, startY + spacingY);
lbl12.Size = new System.Drawing.Size(115, 28);
lbl12.Text = "高温回水阀";
lbl12.Font = new System.Drawing.Font("微软雅黑", 10F);
lbl12.ForeColor = System.Drawing.Color.FromArgb(60, 60, 60);
lbl12.TextAlign = System.Drawing.ContentAlignment.MiddleLeft;
this.valveStatusPanel.Controls.Add(lbl12);
// 关闭按钮
this.uiButton_Close.Location = new System.Drawing.Point(375, 510);
this.uiButton_Close.Size = new System.Drawing.Size(150, 42);
this.uiButton_Close.Text = "关闭";
this.uiButton_Close.Font = new System.Drawing.Font("微软雅黑", 12F, System.Drawing.FontStyle.Bold);
this.uiButton_Close.FillColor = System.Drawing.Color.FromArgb(80, 160, 255);
this.uiButton_Close.FillHoverColor = System.Drawing.Color.FromArgb(100, 180, 255);
this.uiButton_Close.FillPressColor = System.Drawing.Color.FromArgb(60, 140, 235);
this.uiButton_Close.RectColor = System.Drawing.Color.FromArgb(80, 160, 255);
this.uiButton_Close.Radius = 20;
this.uiButton_Close.Cursor = System.Windows.Forms.Cursors.Hand;
this.uiButton_Close.Click += new System.EventHandler(this.uiButton_Close_Click);
// 添加控件到主面板
this.mainPanel.Controls.Add(this.tempModePanel);
this.mainPanel.Controls.Add(this.valveStatusPanel);
this.mainPanel.Controls.Add(this.uiButton_Close);
this.Controls.Add(this.mainPanel);
this.mainPanel.ResumeLayout(false);
this.ResumeLayout(false);
}
}
}