Files
FullAutoWaterCheck/全自动水压检测仪/StatusSettingsForm.Designer.cs

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namespace
{
partial class StatusSettingsForm
{
private System.ComponentModel.IContainer components = null;
// 控件声明
private Sunny.UI.UILight uiLight1_Status;
private Sunny.UI.UILight uiLight2_Status;
private Sunny.UI.UILight uiLight3_Status;
private Sunny.UI.UILight uiLight4_Status;
private Sunny.UI.UILight uiLight5_Status;
private Sunny.UI.UILight uiLight6_Status;
private Sunny.UI.UILight uiLight7_Status;
private Sunny.UI.UILight uiLight8_Status;
private Sunny.UI.UILight uiLight9_Status;
private Sunny.UI.UILight uiLight10_Status;
private Sunny.UI.UILight uiLight11_Status;
private Sunny.UI.UILight uiLight12_Status;
private Sunny.UI.UILabel uiLabel11_Status;
private Sunny.UI.UIButton uiButton_Close;
private Sunny.UI.UIPanel mainPanel;
private Sunny.UI.UIPanel tempModePanel;
private Sunny.UI.UIPanel valveStatusPanel;
protected override void Dispose(bool disposing)
{
if (disposing && (components != null))
{
components.Dispose();
}
base.Dispose(disposing);
}
private void InitializeComponent()
{
this.mainPanel = new Sunny.UI.UIPanel();
this.tempModePanel = new Sunny.UI.UIPanel();
this.valveStatusPanel = new Sunny.UI.UIPanel();
this.uiLight1_Status = new Sunny.UI.UILight();
this.uiLight2_Status = new Sunny.UI.UILight();
this.uiLight3_Status = new Sunny.UI.UILight();
this.uiLight4_Status = new Sunny.UI.UILight();
this.uiLight5_Status = new Sunny.UI.UILight();
this.uiLight6_Status = new Sunny.UI.UILight();
this.uiLight7_Status = new Sunny.UI.UILight();
this.uiLight8_Status = new Sunny.UI.UILight();
this.uiLight9_Status = new Sunny.UI.UILight();
this.uiLight10_Status = new Sunny.UI.UILight();
this.uiLight11_Status = new Sunny.UI.UILight();
this.uiLight12_Status = new Sunny.UI.UILight();
this.uiLabel11_Status = new Sunny.UI.UILabel();
this.uiButton_Close = new Sunny.UI.UIButton();
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this.mainPanel.SuspendLayout();
this.tempModePanel.SuspendLayout();
this.valveStatusPanel.SuspendLayout();
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this.SuspendLayout();
// mainPanel
this.mainPanel.Dock = System.Windows.Forms.DockStyle.Fill;
this.mainPanel.Location = new System.Drawing.Point(0, 35);
this.mainPanel.Name = "mainPanel";
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this.mainPanel.Size = new System.Drawing.Size(900, 565);
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this.mainPanel.TabIndex = 0;
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this.mainPanel.FillColor = System.Drawing.Color.FromArgb(243, 249, 255);
this.mainPanel.RectColor = System.Drawing.Color.FromArgb(243, 249, 255);
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// tempModePanel - 温度模式区域
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this.tempModePanel.Location = new System.Drawing.Point(30, 20);
this.tempModePanel.Size = new System.Drawing.Size(840, 140);
this.tempModePanel.FillColor = System.Drawing.Color.White;
this.tempModePanel.RectColor = System.Drawing.Color.FromArgb(220, 220, 220);
this.tempModePanel.Radius = 10;
this.tempModePanel.Name = "tempModePanel";
this.tempModePanel.TabIndex = 0;
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// 温度模式标题
var tempModeTitle = new Sunny.UI.UILabel();
tempModeTitle.Location = new System.Drawing.Point(20, 15);
tempModeTitle.Size = new System.Drawing.Size(200, 30);
tempModeTitle.Text = "温度模式状态";
tempModeTitle.Font = new System.Drawing.Font("微软雅黑", 14F, System.Drawing.FontStyle.Bold);
tempModeTitle.ForeColor = System.Drawing.Color.FromArgb(48, 48, 48);
this.tempModePanel.Controls.Add(tempModeTitle);
// 常温模式指示
var normalTempLabel = new Sunny.UI.UILabel();
normalTempLabel.Location = new System.Drawing.Point(80, 65);
normalTempLabel.Size = new System.Drawing.Size(120, 30);
normalTempLabel.Text = "常温模式";
normalTempLabel.Font = new System.Drawing.Font("微软雅黑", 12F);
normalTempLabel.ForeColor = System.Drawing.Color.FromArgb(48, 48, 48);
normalTempLabel.TextAlign = System.Drawing.ContentAlignment.MiddleLeft;
this.tempModePanel.Controls.Add(normalTempLabel);
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this.uiLight1_Status.Location = new System.Drawing.Point(40, 67);
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this.uiLight1_Status.Size = new System.Drawing.Size(30, 30);
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this.uiLight1_Status.OnColor = System.Drawing.Color.FromArgb(80, 160, 255);
this.uiLight1_Status.OffColor = System.Drawing.Color.FromArgb(200, 200, 200);
this.uiLight1_Status.Radius = 15;
this.uiLight1_Status.Name = "uiLight1_Status";
this.tempModePanel.Controls.Add(this.uiLight1_Status);
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// 高温模式指示
var highTempLabel = new Sunny.UI.UILabel();
highTempLabel.Location = new System.Drawing.Point(330, 65);
highTempLabel.Size = new System.Drawing.Size(120, 30);
highTempLabel.Text = "高温模式";
highTempLabel.Font = new System.Drawing.Font("微软雅黑", 12F);
highTempLabel.ForeColor = System.Drawing.Color.FromArgb(48, 48, 48);
highTempLabel.TextAlign = System.Drawing.ContentAlignment.MiddleLeft;
this.tempModePanel.Controls.Add(highTempLabel);
this.uiLight2_Status.Location = new System.Drawing.Point(290, 67);
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this.uiLight2_Status.Size = new System.Drawing.Size(30, 30);
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this.uiLight2_Status.OnColor = System.Drawing.Color.FromArgb(255, 80, 80);
this.uiLight2_Status.OffColor = System.Drawing.Color.FromArgb(200, 200, 200);
this.uiLight2_Status.Radius = 15;
this.uiLight2_Status.Name = "uiLight2_Status";
this.tempModePanel.Controls.Add(this.uiLight2_Status);
// 当前模式显示
var currentModeLabel = new Sunny.UI.UILabel();
currentModeLabel.Location = new System.Drawing.Point(520, 65);
currentModeLabel.Size = new System.Drawing.Size(120, 30);
currentModeLabel.Text = "当前模式:";
currentModeLabel.Font = new System.Drawing.Font("微软雅黑", 11F);
currentModeLabel.ForeColor = System.Drawing.Color.FromArgb(100, 100, 100);
currentModeLabel.TextAlign = System.Drawing.ContentAlignment.MiddleLeft;
this.tempModePanel.Controls.Add(currentModeLabel);
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this.uiLabel11_Status.Location = new System.Drawing.Point(640, 65);
this.uiLabel11_Status.Size = new System.Drawing.Size(150, 30);
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this.uiLabel11_Status.Font = new System.Drawing.Font("微软雅黑", 12F, System.Drawing.FontStyle.Bold);
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this.uiLabel11_Status.ForeColor = System.Drawing.Color.FromArgb(80, 160, 255);
this.uiLabel11_Status.TextAlign = System.Drawing.ContentAlignment.MiddleLeft;
this.tempModePanel.Controls.Add(this.uiLabel11_Status);
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// valveStatusPanel - 阀门状态区域
this.valveStatusPanel.Location = new System.Drawing.Point(30, 180);
this.valveStatusPanel.Size = new System.Drawing.Size(840, 310);
this.valveStatusPanel.FillColor = System.Drawing.Color.White;
this.valveStatusPanel.RectColor = System.Drawing.Color.FromArgb(220, 220, 220);
this.valveStatusPanel.Radius = 10;
this.valveStatusPanel.Name = "valveStatusPanel";
this.valveStatusPanel.TabIndex = 1;
// 阀门状态标题
var valveStatusTitle = new Sunny.UI.UILabel();
valveStatusTitle.Location = new System.Drawing.Point(20, 15);
valveStatusTitle.Size = new System.Drawing.Size(200, 30);
valveStatusTitle.Text = "阀门状态监控";
valveStatusTitle.Font = new System.Drawing.Font("微软雅黑", 14F, System.Drawing.FontStyle.Bold);
valveStatusTitle.ForeColor = System.Drawing.Color.FromArgb(48, 48, 48);
this.valveStatusPanel.Controls.Add(valveStatusTitle);
// 阀门状态指示灯 - 优化布局
int startX = 40, startY = 65, spacingX = 160, spacingY = 55;
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var valveLights = new[] {
(this.uiLight3_Status, "高压出阀"),
(this.uiLight4_Status, "高压进阀"),
(this.uiLight5_Status, "常温抽水阀"),
(this.uiLight6_Status, "常温水箱加水阀"),
(this.uiLight7_Status, "高温抽水阀"),
(this.uiLight8_Status, "空气抽气阀"),
(this.uiLight9_Status, "加热状态"),
(this.uiLight10_Status, "常温回水阀"),
(this.uiLight11_Status, "高温水箱加水阀"),
(this.uiLight12_Status, "高温回水阀")
};
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int row = 0, col = 0;
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foreach (var (light, label) in valveLights)
{
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light.Location = new System.Drawing.Point(startX + col * spacingX, startY + row * spacingY);
light.Size = new System.Drawing.Size(28, 28);
light.OnColor = System.Drawing.Color.FromArgb(0, 190, 0);
light.OffColor = System.Drawing.Color.FromArgb(200, 200, 200);
light.Radius = 14;
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this.valveStatusPanel.Controls.Add(light);
var lbl = new Sunny.UI.UILabel();
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lbl.Location = new System.Drawing.Point(startX + col * spacingX + 38, startY + row * spacingY);
lbl.Size = new System.Drawing.Size(115, 28);
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lbl.Text = label;
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lbl.Font = new System.Drawing.Font("微软雅黑", 10F);
lbl.ForeColor = System.Drawing.Color.FromArgb(60, 60, 60);
lbl.TextAlign = System.Drawing.ContentAlignment.MiddleLeft;
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this.valveStatusPanel.Controls.Add(lbl);
col++;
if (col >= 5) { col = 0; row++; }
}
// 关闭按钮
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this.uiButton_Close.Location = new System.Drawing.Point(375, 510);
this.uiButton_Close.Size = new System.Drawing.Size(150, 42);
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this.uiButton_Close.Text = "关闭";
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this.uiButton_Close.Font = new System.Drawing.Font("微软雅黑", 12F, System.Drawing.FontStyle.Bold);
this.uiButton_Close.FillColor = System.Drawing.Color.FromArgb(80, 160, 255);
this.uiButton_Close.FillHoverColor = System.Drawing.Color.FromArgb(100, 180, 255);
this.uiButton_Close.FillPressColor = System.Drawing.Color.FromArgb(60, 140, 235);
this.uiButton_Close.RectColor = System.Drawing.Color.FromArgb(80, 160, 255);
this.uiButton_Close.Radius = 20;
this.uiButton_Close.Cursor = System.Windows.Forms.Cursors.Hand;
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this.uiButton_Close.Click += new System.EventHandler(this.uiButton_Close_Click);
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// 添加控件到主面板
this.mainPanel.Controls.Add(this.tempModePanel);
this.mainPanel.Controls.Add(this.valveStatusPanel);
this.mainPanel.Controls.Add(this.uiButton_Close);
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this.Controls.Add(this.mainPanel);
// 窗体设置
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this.ClientSize = new System.Drawing.Size(900, 600);
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this.Name = "StatusSettingsForm";
this.Text = "状态监控设置";
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this.Padding = new System.Windows.Forms.Padding(0, 35, 0, 0);
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this.mainPanel.ResumeLayout(false);
this.tempModePanel.ResumeLayout(false);
this.valveStatusPanel.ResumeLayout(false);
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this.ResumeLayout(false);
}
}
}